Competitive Information for Iron Thorns [Scarlet/Violet]
Rock / Electric
Abilities:
Electric Terrain active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.
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Movesets for Singles
Looking for a competitive moveset for Iron Thorns? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Iron Thorns, a prestigious Pokémon boasting Rock and Electric attributes. It's to see Iron Thorns show up as a Scarlet/Violet opponent. It has the potential to be a game-changer in the meta. It is weak to Fighting, Grass, Ground, and Water-typed attacks. Explore the movesets below to see how Iron Thorns performs in battles.
Item: Booster Energy / Air Balloon
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Supercell Slam / Wild Charge
- Double-Edge / Body Slam
- Rock Slide / Rock Tomb
- Earthquake / High Horsepower
Iron Thorns is an outstanding Physical Sweeper for single battles. This build is crafted to take down the opponent's team with intense physical attacks. Air Balloon makes the holder ungrounded, which means Iron Thorns is immune to Ground-type moves until the balloon pops when hit by a damaging move. When a Pokémon with Quark Drive is on the field and Electric Terrain is active or it holds a Booster Energy, its highest stat (excluding HP) increases by 30% (or 50% if Speed is highest). Booster Energy is consumed upon activation.
◆ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a nice amount of damage.
Link (click to copy):
https://hohoushome.com/b/oaa3e3
Movesets for Doubles
Need a strong doubles moveset for Iron Thorns? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Booster Energy / Air Balloon
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide / Rock Tomb
- Earthquake / High Horsepower
- Supercell Slam / Wild Charge
- Breaking Swipe
Iron Thorns is an exceptional Physical Sweeper for double battles. It's designed to take down the opponent's team with overwhelming physical moves. Air Balloon makes the holder ungrounded, which means Iron Thorns is immune to Ground-type moves until the balloon pops when hit by a damaging move. When a Pokémon with Quark Drive is on the field and Electric Terrain is active or it holds a Booster Energy, its highest stat (excluding HP) increases by 30% (or 50% if Speed is highest). Booster Energy is consumed upon activation.
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a mighty amount of damage.
◆ Supercell Slam is a physical STAB-boosted 100-base power Electric-type move (Iron Thorns is hurt by 50% of its max hp if it misses).
◆ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
◆ Breaking Swipe is a physical 60-base power Dragon-type move (100% chance to lower the foes attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/paa3e3
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ground moves are bad against Flying.
Fighting moves are bad against Ghost.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Iron Thorns is: Flying
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Grass or Dragon
Terastallizing into one of it's default typings ( Rock or Electric ) could also prove helpful.
Select a Tera-type:
Teratype Bug moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a notable Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qaaa3e3
Teratype Dark moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Crunch / Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qbaa3e3
Teratype Dragon moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Dragon Claw / Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a notable Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Dragon Claw is a physical TERA-boosted 80-base power Dragon-type move that deals a great amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qcaa3e3
Teratype Electric moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
- Body Slam
Iron Thorns is a remarkable Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qdaa3e3
Teratype Fairy moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qeaa3e3
Teratype Fighting moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast / Brick Break
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a phenomenal Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Brick Break is a physical TERA-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qfaa3e3
Teratype Fire moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast / Fire Punch
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is an awesome Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qgaa3e3
Teratype Flying moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a stupendous Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qhaa3e3
Teratype Ghost moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a stupendous Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qiaa3e3
Teratype Grass moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is an interesting Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qjaa3e3
Teratype Ground moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Tera Blast
- Wild Charge / Thunder Punch
- Rock Slide / Rock Tomb
- Iron Head / Body Slam
Iron Thorns is popular Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed. Iron Head was added to provide additional threat coverage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qkaa3e3
Teratype Ice moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast / Ice Punch
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is an outstanding Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qlaa3e3
Teratype Normal moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Body Slam / Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is an astounding Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qmaa3e3
Teratype Poison moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a pretty decent Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qnaa3e3
Teratype Psychic moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a marvelous Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qoaa3e3
Teratype Rock moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Tera Blast / Rock Slide
- Wild Charge / Thunder Punch
- Earthquake
- Body Slam
Iron Thorns is a remarkable Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qpaa3e3
Teratype Steel moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast / Iron Head
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a notable Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qqaa3e3
Teratype Water moveset for Iron Thorns
Item: Booster Energy / Shell Bell
Ability: Quark Drive
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Wild Charge / Thunder Punch
- Tera Blast
- Rock Slide / Rock Tomb
- Earthquake
Iron Thorns is a decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. The Shell Bell item option is to help Iron Thorns recover from the recoil damage it may take from Wild Charge. With Quark Drive, while electric terrain or booster energy are active highest stat is 1.3x or 1.5x if speed.
♦ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qraa3e3
Movepool
Want to know what moves Iron Thorns can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Iron Thorns.
Damage Modifiers:
Combo List
These are a list of several common move combinations Iron Thorns can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Iron Thorns
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Thunderbolt + Ice beam
- Moves: Body Press + Curse
- Moves: Body Press + Iron Defense
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Meteor Beam + Item: Power Herb
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave
Moves that boost Iron Thorns's stats
- Charge
- Charge Beam
- Curse
- Dragon Dance
- Iron Defense
- Metal Claw
- Meteor Beam
- Swords Dance
Most notable and possible best moves for Iron Thorns
- Earthquake
- Ice Beam
- Protect
- Rest
- Snarl
- Stealth Rock
- Taunt
- Volt Switch
Common Effort Values for Iron Thorns in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Iron Thorns's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Iron Thorns. Top rated Iron Thorns Scarlet/Violet movesets. You can find Iron Thorns builds Scarlet/Violet. Iron Thorns movesets Scarlet/Violet are listed here. VGC Iron Thorns Competitive Movesets can be found here. Find various EV spreads, find the best nature for Iron Thorns in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution